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- I seem to be stuck on a problem of detecting bob collisions. My
- problems is that I need to test for so many. I have a total of 12
- (or slightly more) objects all of which must look out for eachother.
- Putting the collision detection routine in a loop is far too slow.
- Basically I have to call the collision detection procedure 100+ times
- per frame. Is there an ultra fast way to do this? My game is down
- to about 2 fps. :( Is there any way to do it without getting a
- special extension? Or is there and extension which would seemlessl
- fit into my current program? HELP! I've been stuck on this for
- ages!
-
- Mike
-
-